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Project

Highly-available game servers orchestrated on Kubernetes

Pau, France · 2025

Containerized Minecraft servers with automatic failover and persistent world state.

Highlights

  • Orchestrated containerized game servers on Kubernetes for scalable, reliable operations.
  • Implemented automatic pod failover and persistent volumes to preserve world data and player progress across restarts.
  • Integrated a GitLab CI pipeline to automate production releases.

Stack

KubernetesDockerGitLab CIHigh Availability
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