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Project
Highly-available game servers orchestrated on Kubernetes
Pau, France · 2025
Containerized Minecraft servers with automatic failover and persistent world state.
Highlights
- Orchestrated containerized game servers on Kubernetes for scalable, reliable operations.
- Implemented automatic pod failover and persistent volumes to preserve world data and player progress across restarts.
- Integrated a GitLab CI pipeline to automate production releases.
Stack
KubernetesDockerGitLab CIHigh Availability